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And if you go to play it, I highly recommend you get the full experience with a nice set of headphones and a dark atmosphere. But if you’ve been playing Nightmare House 2 long enough, you’d know better than to take something you see in-game as reality.įor a mod released in 2010, it’s come a long way in its power to instill genuine fear. Like in the above video when you see the SWAT Team member behind the glass, you’re sure it’s someone who needs help. Going through Nightmare House 2, I had to question everything I saw. They move when you aren’t looking and I think that’s far more terrifying than something blatantly chasing you. They don’t turn into ravaging zombies that get all up in your face and you’re sick of running from them after 10 minutes. What’s great about this is how subtle the movements of the mannequins are. The mannequins in this scene, particularly, are horrifying because at first you tell yourself you’re just seeing things and the mannequins aren’t really moving. There is some messed up stuff going on in this game and it really toys with your head. The gameplay below will give you a little taste of Nightmare House 2. It’s obvious it uses elements from Silent Hill like the limited area of view using the tiny flashlight beam, blood trails and environmental effects and sounds that seriously keep you on the edge of your seat. I want to give you a little more insight into just how terrifying this game really is. I always secretly wondered if the name of the doctor was a tribute to George Romero, the creator of the famed Night of the Living Dead. Romero contacts you, claiming he’s trapped somewhere in the hospital. As the player wanders around a little, unexplainable thing start to happen and a man by the name of Dr. The player wakes up in the middle of a seemingly abandoned mental asylum with no idea how they got there. Nightmare House 2 is a mod of Half-Life 2: Episode 2 using the Valve source engine, and it takes place after the first mod, Nightmare House, which oddly, I never played for one reason or another. So a mod like Nightmare House 2 quickly drew me in. I’m highly addicted to being scared, to feeling the fear of the unknown, watching horror movies and feeling the tension of a scene cloaked in silence and darkness.
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Watching the trailer now, I kind of laugh to myself because it really isn’t that great, but in college when I was used to playing low quality games and solely relied on things like action and story to hold me, it really made a difference.
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